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Wednesday, February 21, 2007

GROW nano vol.2

Grow Nano Vol.2Grow Nano Vol.2 is the shortest in the Grow series, but still lots of fun. Choose the objects in the right order to maximize each items potential. When you're done, you'll have helped the baby bird back into it's nest.

With just three options (cape, stick and headgear), this game doesn't need a walkthrough. Just keep trying. There is a bonus, in case you don't pick them in the right order. But it's not a very exciting bonus. It simply produces a number trail on the tree which, when you push the button, opens up the game vanilla.

Play GROW nano vol.2 at eyezmaze.

Monday, February 19, 2007

Oshidama

OshidamaOshidama is a puzzle game. Move the ball to the exit without dropping into a black hole or running out of pushes. Each time you hit the ball with your cursor counts as a push.

Fairly simple gameplay coupled with a relaxing sound track gives this solitaire game a soothing effect. So, if you want to just relax and play for a while, this may be the game for you.

Each level is graded, so you can get a feel for how well you're doing. Also, you can go back to any level you've completed and try again.

Hint: It may look like it, but the ball may still be moving at the end of its push. If you're right on the edge of the finish line, wait a few moments and see if the ball drops in. Also, you can skirt the edges of the black holes without falling in.

Play Oshidama at game-pure.

Friday, February 16, 2007

Dodge Game

Dodge GameDodge Game is another reflex game. Simple and straightforward, but it might take your mind off the fact it's Friday and you're at work.

Simply avoid the red dots with your blue ball. Every time you touch the blue square, another red ball appears, making it harder to get to the blue square.

Here's a tip for you. Slow down to plan your next move, but then move quickly.

Of course, my high score is 150 so, you may want to figure it out on your own.

Play Dodge Game at lewpen.

Tuesday, February 13, 2007

Rails of War

Rails of WarRails of War is very similar looking to Final Fortress, but with a twist. This time instead of defending a fixed fortification, you're defending a moving target. But despite the similar looks, the gameplay is quite different, and not for the better.

First, it takes way too long to figure out how to play this game. Not only do you have to make choices about which rail cars to attach to your train, it just isn't clear what difference it makes. Do you go with the passenger car, or the coal car. And how does that affect your engine. And sometimes, after making your choice, the car you had chosen in the previous step disappears, but it's never clear why.

Also, it shouldn't be so hard to hook in another car midway through the level. The designers should have had the helicopter come in and do it automatically. Instead, you're left sitting there on the tracks for a few minutes trying to line the *&#*# thing up on the track. It's a waste of time and just interrupts the gameplay.

Also, it's very hard to make it through even one level. Unlike Final Fortress where you have a gradual build up of forces arrayed against you, Rails of War starts out hard and gets worse.

But, you may still want to try it out for the differences. Tip: Hold the left mouse button and continuously fire your cannon. Also, make sure you get the biggest cannon you can. It makes a big difference. Also, make sure you make a full stop in the compounds so that you can refuel and repair.

Play Rails of War at miniclip.

Tuesday, February 06, 2007

Swords and Sandals 2

Swords and Sandals 2Swords and Sandals is back in (demo version) a new and improved format. More weapons, skills and upgrades make this a much improved game.

Unlike the first version, you're more likely to survive to fight again. Duels are fought to first blood (Hint: buy a ranged weapon!), but tournaments are to the death. So make sure you upgrade your character the best way you know how before you attempt the tournaments.

Also, it may be cheaper to sleep on the street, but you're also much more likely to be robbed, plus your energy levels start out low.

Hints: I upgraded my agility more in order to use a ranged weapon. When fighting to first blood, you're going to need it. Also, entertain the crowd near the end of the fight, not at the beginning. The crowd tends to get bored quickly.

All in all, I enjoyed this second version a lot more than the first. You're much more likely to survive to fight another day, although if you run out of money, you may just wish you had died instead.

Play the demo Swords and Sandals II at swordsandsandals.